Difference between revisions of "Online release"

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Official online releases must be made from the hdsys account.  You can make a release in your own area by following the instructions below, with some obvious modifications.
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Official online releases must be made from the hdsys account.  You can make a release in your own area by following the instructions below, with the obvious modifications.
  
  
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2. Check out the script that makes the release:
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2. Get a copy of the release script:
  
  $ svn co https://halldsvn.jlab.org/repos/trunk/online/packages/buildScripts/scripts/create_online_release
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  $ svn cat https://halldsvn.jlab.org/repos/trunk/online/packages/buildScripts/scripts/create_online_release > create_online_release
 
   
 
   
 
  usage:
 
  usage:
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4.  Set package environment variables needed for the build.  We are working on a script to do this, until then:
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4.  Set environment variables needed for the build.  We are working on a script to do this, until then:
  
  $ setenv CMSGROOT /gluex/coda_install_dir/Linux-x86_64
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  $ setenv CMSGROOT       /gluex/coda_install_dir/Linux-x86_64
  (set others as needed, esp. for EVIO, ET, CODAOBJECT)
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  $ setenv EVIOROOT      /gluex/coda_install_dir/Linux-x86_64
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$ setenv ETROOT        /gluex/coda_install_dir/Linux-x86_64
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$ setenv CODAOBJECTROOT /gluex/coda_install_dir/Linux-x86_64
  
  

Revision as of 11:23, 20 May 2013

How To Make an Online Release

Official online releases must be made from the hdsys account. You can make a release in your own area by following the instructions below, with the obvious modifications.


1. Log into the hdsys account on the Hall D online computing cluster. If you don't know how to do this then you should not be making official releases!


2. Get a copy of the release script:

$ svn cat https://halldsvn.jlab.org/repos/trunk/online/packages/buildScripts/scripts/create_online_release > create_online_release

usage:
    create_online_release [-noBuild] [-noCheckout] [-noCPP] [-noJava] [-noInstall]


3. Set PATH to point to gcc 4.8.0 (or whatever compiler you want) and set LD_LIBRARY_PATH accordingly:

$ setenv PATH /apps/gcc/4.8.0/bin:"$PATH"
$ setenv LD_LIBRARY_PATH /apps/gcc/4.8.0/lib64:/apps/gcc/4.8.0/lib:"$LD_LIBRARY_PATH"


4. Set environment variables needed for the build. We are working on a script to do this, until then:

$ setenv CMSGROOT       /gluex/coda_install_dir/Linux-x86_64
$ setenv EVIOROOT       /gluex/coda_install_dir/Linux-x86_64
$ setenv ETROOT         /gluex/coda_install_dir/Linux-x86_64
$ setenv CODAOBJECTROOT /gluex/coda_install_dir/Linux-x86_64


5. Create release dirs, check out, build and install everything

$ create_online_release myRelease