Serializing and deserializing root objects

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Introduction

ROOT objects can be serialized to a byte array or reconstructed from the byte array quite easily. One reason to do this might be to store or transport ROOT objects in a way not supported by ROOT itself. An example is transport of a ROOT histogram from a producer to a consumer program via the cMsg package, a publish/subscribe messaging system that will be used extensively in the Hall D online monitoring system (see Example Programs below).


Serialize

ROOT TMessage objects can hold serialized ROOT objects. They are filled via the write() method:

#include "TMessage.h"

// create TMessage object capable of holding serialized ROOT object
TMessage *tm = new TMessage(kMESS_OBJECT);

// fill with serialized version of some ROOT object
tm->WriteObject(some_root_object);

// get pointer to TMessage internal buffer and length
char *buffer     = tm->Buffer();
int bufferLength = tm->Length());    // in bytes

Deserialized is performed via this class:

#include "TMessage.h"

// create special object from byte buffer, length in bytes
MyTMessage *myTM = new MyTMessage(buffer,length);

// reconstruct object, here assumed to be a histogram
TH1 *hist = (TH1*)myTM->ReadObject(myTM->GetClass());


Deserialize

Deserializing involves a trick due to limitations of the TMessage class. The required constructor is protected, so a covering class must be created to expose it:

// class needed to expose protected TMessage constructor
class MyTMessage : public TMessage {
public:
   MyTMessage(void *buf, Int_t len) : TMessage(buf, len) { }
};




Example Programs

cMsgRootProducer.cc,cMsgRootConsumer.cc,Makefile Examples demonstrate transport via cMsg package.